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Codenames Duet 2025

  • $19.99 $15.99

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Codenames Duetkeeps the basic elements ofCodenames give one-word clues to try to get someone to identify your agents among those on the table but now you’re working together as a team to find all of your agents. (Why you don’t already know who your agents are is a question that Congressional investigators will get on your back about later!)

To set up play, lay out 25 word cards in a 55 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 55 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.

Collectively, you need to reveal all fifteen agents without revealing an assassin before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.

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Codenames Duet (2025)

  • $146.16 $73.08

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We put a cooperative spin on the classic game! Now with a revised word list, beautiful art, a brand-new insert that keeps your game neatly organized, and a streamlined rulebook that makes it easier to teach and learn the game.

In Codenames Duet, you’re no longer competing you’re teaming up with a fellow operative (or operatives in a group game) for an exciting cooperative experience. The mission? Work together to find all your secret agents hidden among a grid of mysterious codenames. The twist? You each see part of the key and neither of you has the full picture. Codenames: Duet is perfect to enjoy with only two players, but you can also play it with more friends, if you’d like a less competitive experience than in the basic Codenames.

Heres how the game works: Lay out 25 word cards in a 55 grid. Between you is a shared key card each half of the team sees one side. On your side, nine words mark your agents, three mark deadly assassins, and the rest are innocent bystanders.

Youll take turns giving one-word clues paired with a number, pointing the operative(s) across from you to specific words on the grid. Guess right? Keep going. Guess a bystander? Your turn ends. Guess an assassin? Mission failed game over. But as long as your guesses are correct, you can keep going, even revisiting past clues.

The game is played over a series of 9 turns, but can be increased to 11 turns for operatives who may need a little more time as they improve their skills.

Your goal: Find all 15 agents without triggering an assassin before you run out of time!

The game includes 400 new words that can be combined with those from standard Codenames.

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